Meet Leap’s Interaction Engine: an innovative solution that allows developers to develop more dynamic VR experiences. Users will be able to pick up and interact with VR objects using their hands. Here is how it works:
To make object interactions work in a way that satisfies human expectations, it implements an alternate set of physics rules that take over when your hands are embedded inside a virtual object… The Interaction Engine is designed to handle object behaviors, as well as detect whether an object is being grasped. This makes it possible to pick things up and hold them in a way that feels truly solid. It also uses a secondary real-time physics representation of the hands, opening up more subtle interactions.
The beta version is available as a module for Unity Core Assets. More information is available on Leap’s website.
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